Software Construction and Evolution Winter 2023

ESOF-5232-WA
Fermé
Contact principal
Lakehead University
Thunder Bay, Ontario, Canada
Ayman Diyab
Assistant Professor
(4)
4
Chronologie
  • janvier 23, 2023
    Début de Expérience
  • janvier 24, 2023
    Project Scope Meeting
  • janvier 28, 2023
    Progress Meeting
  • mai 2, 2023
    Fin de Expérience
Expérience
2/2 match de projet
Dates fixées par le Expérience
Compagnies privilégiées
N'importe où
Any
N'importe qu'elle industrie

Portée de Expérience

Catégories
Technologie de l'information Analyse des données
Compétences
software testing data analysis research
Objectifs et capacités de Apprenant.es

Would you like to understand better how to manage your software from conception to implementation? In this project, students working in teams will explore and analyze concepts, methods and techniques for supporting the construction, evolution, and maintenance of software systems, including machine learning systems and programs. Topics include the construction of software components identified and described in design documents; code implementation and reuse; software testing and Software Quality Assurance; methods and techniques to allow a software system to evolve and survive.

Projects that students can work on: Software engineering and computer programming projects.

Apprenant.es

Apprenant.es
Finissant
Tout niveau
4 Apprenant.es dans le programme
Projet
40 heures par Apprenant.e
Les Apprenant.es s'auto-attribuent
Équipes de 2
Résultats et livrables attendus

The final project deliverables might include:

  1. A 10-15 minute presentation of key findings and recommendations.
  2. A detailed report including their research, analysis, insights, and recommendations.
  3. Programming code, software analysis and design diagrams, data analytics results, etc.
Chronologie du projet
  • janvier 23, 2023
    Début de Expérience
  • janvier 24, 2023
    Project Scope Meeting
  • janvier 28, 2023
    Progress Meeting
  • mai 2, 2023
    Fin de Expérience

Exemples de projets

Candidate projects include: Computer programming projects (Java, Python, etc.), machine learning/data analytics projects, and software engineering projects.

Project activities might include but are not limited to:

  • Explaining the fundamental principles in Object Oriented Programming (inheritance, polymorphism, dependency, association, composition, aggregation, etc...) and their merit in good software design
  • Recognizing, analyzing and using abstraction and decomposition to construct software systems that solve real problems.
  • Applying appropriate refactoring techniques to resolve design problems in code.
  • Organizing and developing software user documentation that enhances long-term software viability.
  • Applying appropriate design patterns, architectural patterns, and formal specifications for building software products from specifications and systematically changing them to meet evolving requirements.
  • Using systematic exception handling and other techniques in promoting fault-tolerance.
  • Explaining and putting into practice test-driven development.
  • Describing software evolution approaches such as reverse engineering, reengineering, and restructuring
  • Applying appropriate reverse engineering techniques to recover software design.

Critères supplé mentaires pour Compagnie

Les Compagnies doivent répondre aux questions suivantes pour soumettre une demande de jumelage pour cette Expérience:

  • Q1 - Case à cocher
  • Q2 - Case à cocher
  • Q3 - Case à cocher
  • Q4 - Case à cocher