Video Game Design & Creation

GAME 380
Fermé
Contact principal
Trinity Western University
Langley City, British Columbia, Canada
Kevin Schut
Il / Lui
Professor
(4)
4
Chronologie
  • septembre 10, 2024
    Début de Expérience
  • décembre 14, 2024
    Fin de Expérience
Expérience
1/1 match de projet
Dates fixées par le Expérience
Compagnies privilégiées
N'importe où
Startup, Incubator, Small to medium enterprise
Arts, Éducation, Entertainment, It & computing, Technology

Portée de Expérience

Catégories
Développement d'applications mobiles Développement de logiciels
Compétences
presentations video game development game engine project management video game design jira project scoping unity engine musical composition
Objectifs et capacités de Apprenant.es

Upper level students from Trinity Western University's Game Development program are looking to apply the skills they have learned on multiple year-long team game-making projects. Some students are primarily game designers, some are sound and music focused, some are strong narrative writers, and some have basic skills in programming. All have worked with the Unity game engine, Jira project management, and know how to work well as a small team to produce fully functional video games from start to finish.

Apprenant.es

Apprenant.es
Premier cycle universitaire
Niveau Avancé
3 Apprenant.es dans le programme
Projet
120 heures par Apprenant.e
Les Educateur.trices affectent les Apprenant.es à des projets
Équipes de 100
Résultats et livrables attendus

Expected outcomes:

  • analyze and formulate a plan for students to meet client needs
  • create either a functional game prototype or functional game or material for a game-making project


Expected deliverables:

  • functional game or game components as defined by project scope
  • proposals and presentations as necessary for the project
Chronologie du projet
  • septembre 10, 2024
    Début de Expérience
  • décembre 14, 2024
    Fin de Expérience

Exemples de projets

Exigances

Either small team video game projects or roles on larger projects, e.g.:


  • a small app game or PC game, either from scratch or based on client goals and needs
  • making design, programming, music, or sound design contributions to a project already in process


The course this is part of requires students to do about 10 hours per week for 12 weeks--120 hours over about 3 months. This means the project scope cannot be massive. Continuing the project longer than this fall 2024 semester is possible depending on negotiations with students.