Master's Software Engineering Capstone
Contact principal
Chronologie
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janvier 14, 2022Début de Expérience
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janvier 25, 2022Project Scope Meeting
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mai 1, 2022Fin de Expérience
Chronologie
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janvier 14, 2022Début de Expérience
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janvier 25, 2022Project Scope Meeting
Meeting between students and company to confirm: project scope, communication styles, and important dates.
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mai 1, 2022Fin de Expérience
Portée de Expérience
Catégories
Lancement d'un produit ou d'un serviceCompétences
computer engineering software engineering software design software validation & verificationPLEASE NOTE: ASU has many sofware-related majors. This class is for Software Engineering.
This Capstone Project for the Software Engineering program at ASU provides students an opportunity to apply their technical skill and knowledge of engineering principles in a team-oriented development of a complex software project, system, or device. Students will work in teams to develop a product of your choosing from concept to implementation.
Apprenant.es
The final project deliverable will include:
- Final software code and final written report
- Documentation on software developed
Other deliverables may be requested.
Chronologie du projet
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janvier 14, 2022Début de Expérience
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janvier 25, 2022Project Scope Meeting
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mai 1, 2022Fin de Expérience
Chronologie
-
janvier 14, 2022Début de Expérience
-
janvier 25, 2022Project Scope Meeting
Meeting between students and company to confirm: project scope, communication styles, and important dates.
-
mai 1, 2022Fin de Expérience
Exemples de projets
Projects proposed are expected to be challenging but have a defined scope that can be completed in one semester by a team of four to six graduate students. Student teams may be either on-campus or online.
Software projects can include but are not limited to:
- Developing a new application software system.
- Re-engineering an existing application software system.
- Creating a visualization tool for data.
- Creating a recommendation engine.
Past capstone projects have included:
- Developing a One-Click Non-Profit Customer Relationship Management
- Creating a platform that helps brands/businesses find & collaborate with social media & online influencers
- Open Source Cellular IoT
- Sakai Service and Tool to Manage Student Progress in a Course
- Redfish Telemetry Client
- Virtual Reality Application for Pediatric Pain Management
Critères supplé mentaires pour Compagnie
Les Compagnies doivent répondre aux questions suivantes pour soumettre une demande de jumelage pour cette Expérience:
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Q1 - Case à cocher
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Q2 - Case à cocher
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Q3 - Case à cocher
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Q4 - Case à cocher
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Q5 - Case à cocher
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Q6 - Case à cocher
Contact principal
Chronologie
-
janvier 14, 2022Début de Expérience
-
janvier 25, 2022Project Scope Meeting
-
mai 1, 2022Fin de Expérience
Chronologie
-
janvier 14, 2022Début de Expérience
-
janvier 25, 2022Project Scope Meeting
Meeting between students and company to confirm: project scope, communication styles, and important dates.
-
mai 1, 2022Fin de Expérience