Kevin Le
Kevin Le
Apprenant.e
(5)
42
Lieu
Regina, Saskatchewan, Canada
Bio

Why hello there, my name is Kevin Le! I am an aspiring Technical Game Designer hoping to create a myriad of games where the world can enjoy. I always give everything I have towards any profession and always open to learning new things to further expand my repertoire of knowledge to apply to my future creations!

Curriculum vitae
Kevin Le CV.pdf
Portails
Catégories
Apprentissage automatique Développement de logiciels Conception de l'interface utilisateur Conception de l'expérience utilisateur Développement de sites web

Compétences

Quality assurance 3 Video game development 3 Game testing 2 Google docs 2 Marketing 2 Product quality (qa/qc) 2 Teamwork 2 Unreal engine 2 3d modeling 1 Aaa video games 1 Adaptability 1 Augmented reality 1 Branding 1 C++ 1 Communication 1 Content creation 1 C++ (programming language) 1 Design tool 1 Effective communication 1 Figma (design software) 1 Game design 1 Guitars 1 Innovation 1 Market analysis 1 Mentorship 1 Mobile application development 1 New product development 1 Performance analysis 1 Pop music 1 Problem-solving 1 Product design 1 Project management 1 Research 1 Sales prospecting 1 Social media 1 Social media engagement 1 Social media marketing 1 Software design 1 Software engineering 1 Student engagement 1 Target audience 1 Technical art 1 Ui 1 Unity engine 1 User experience (ux) 1 User experience (ux) design 1 User interface prototyping 1 User interface testing 1 User interface (ui) 1 User interface (ui) design 1 Vfx 1 Virtual reality 1

Profils sociaux

Dernières rétroactions

Vladislav Grigorev
Vladislav Grigorev
Il / Lui
Talent Acquisition Manager
mars 31, 2025
Approbation individuelle
Video game development Product quality (qa/qc) Quality assurance Teamwork Google docs Game testing
Kevin has proven to be an excellent QA, showing creativity in test case writing, competent documentation, genuine curiosity, and being proactive
Rétroaction de l'Apprenant.e
Video game development Product quality (qa/qc) Quality assurance Teamwork Google docs Game testing
Kevin has been great not only as a QA, but also as a team member. Very proactive, contributed a lot to the project, and exceeded goals. Without a doubt, if you are considering Kevin for your project, you can hire him without a second thought.
Riipen Level UP 🚀
Level UP: February 2025
Riipen Level UP 🚀
Billy's Cookies (a subsidiary of Dough Dough Digital Inc.)
Quality Assurance for mobile and PC game
Billy's Cookies (a subsidiary of Dough Dough Digital Inc.)
Adam McLellan
Owner
septembre 27, 2025
Rétroaction de l'Apprenant.e
3d modeling Student engagement Unity engine Innovation
Kevin developed a prototype in Unity and C# for me. His work was well-thought-out and the code quality was excellent! Kevin excels at working independently, and while this is a valuable trait, I would encourage him to check-in more regularly with his clients to ensure alignment.
FuturePath
Riipen FuturePath June 2025 Cohort
FuturePath
Cosmocat Games
Retro Game Asset Development for Cosmocat Games
Cosmocat Games
Stephen Mandel
Director of Global Sales Development
décembre 30, 2023
Rétroaction d'equipe
Sales prospecting
Kevin was extremely conscientious around completing this project in a timely (and high quality) manner. I would not hesitate to work with him again.
Riipen Level UP 🚀
Level UP: September 2023 - March 2024
Riipen Level UP 🚀
Trulioo
Data Entry
Trulioo

Réalisations

Projets récents

Sonical.ly
Sonical.ly
Vancouver, British Columbia, Canada

Sonical.ly - Mobile App & Web Development

The main goal for this project will be for project team members to build prototypes for new product features for our mobile and web applications. Who are we? Sonical.ly is an early stage gaming and education tech startup whose mandate is to make music creation easily accessible to everyone. The company was founded by Juno Award winning K-pop music producer/product designer/educator Elmo Chong, and K-pop songwriter/developer/designer Andrew Choi who are spearheading an exciting new phase of iterative growth towards product market fit. To elevate successful outcomes, Sonical.ly has enlisted an elite board of advisors that are accomplished experts in AAA gaming and Venture Investing . These advisors include: Charles Huang: Music game legend and founder of the Guitar Hero franchise. Jungwon Hahn: Former Managing Director of Blizzard Entertainment. John Kim: Silicon Valley Venture Capitalist for Amasia

Jumelages 1
Catégorie Média + 3
Fermé
SingularityX Studios
SingularityX Studios
Vancouver, British Columbia, Canada

Social Media Marketing and Branding for Video Game Startup #3

We would like students to help us with creating content that is aligned with our vision, mission, and sector. We will ensure the student has a clear understanding of what these elements are for our organization. We are looking for driven students to help with branding and social media marketing. Ultimately, you will be working on content creation for our organization, including video, social media, and other forms of marketing that we can use as go-to marketing tools. If you like the sound of our culture, and are ready to tackle this challenge with us, then we'd love to hear from you.

Jumelages 1
Catégorie Marketing sur les réseaux sociaux + 4
Fermé
Allea Marketing Solutions
Allea Marketing Solutions
Ottawa, Ontario, Canada

Twelve Card Mobile App Game UI / UX Design & Prototype

Our company would like to explore designing a prototype for a mobile application version of a card game called 'Twelve'. We would like a group of students to design a prototype mobile application for this game that would function on both iOS and Android. This will involve: Conduct background research of existing mobile application for the game. Identify key areas of the game and how they might translate to a mobile application. Learn and use various software design tools. We strongly recommend students learn how to use Figma as it is the latest and greatest tool currently available. Creation of a screen by screen UX / UI prototype of a native mobile application which can be used on both iOS and Android.

Jumelages 1
Catégorie Développement de logiciels + 3
Fermé
OVRA
OVRA
Halton Hills, Ontario, Canada

VR/AR/Game Development Software Engineering Projects.

The main goal of this project is to develop a gamified learning experience on FrameVR for Grade 3 students. This will involve creating 8 different worlds, all unique environments to facilitate education. The project should include activities and tasks that are engaging and educational for the students.

Jumelages 2
Catégorie Graphisme + 2
Fermé

Expérience professionnelle

Technical Artist
Insanity CORR Ltd.
novembre 2023 - mai 2024

● Handled UI implementation and served as bridge between programmers and UI/UX Artists to provide necessary support.
● Created VFX Assets through Unreal 5’s Niagara system through design and implementation for the company’s game “HeadlessJEFF-3”. I was responsible for creating sparks, lightning and debris effects.

Technical Artist and Level Designer
OVRA SWE Inc.
novembre 2023 - décembre 2023

● Worked in Frame VR framework to create online class room environments to facilitate an interactive learning environment.
● Created custom assets as needed in a Blender Environment to fit the constraints of the Frame VR framework and needs of the client.

Outreach Games
Freelance Game Developer
juillet 2023 - décembre 2023

● Responsible for the main online network architecture to enable online
multiplayer using Unity and C#.
● Developed Spawning Units, Client Side Scripts, Save States, and
Inventory Systems and Entity Selection using Unity and C#.

GameProgrammer
SingularityXStudios
septembre 2022 - janvier 2023

● Contributed to market research initiatives, aiding the Marketing Team in refining their strategies.
● Collaborated on network code infrastructure efforts with Unity3D and Unreal Engine 4 to create an online Player vs. Player environment.

Technical Game Designer
Sonical.ly
septembre 2022 - décembre 2022

● Integration of a core Gacha Mini Game mechanic with in the main game loop to improve the retention of the player base. Created a crane mini-game, slot machine, global currency system for the main game loop.
● Served as a bridge between the CEO and design teams to ensure the realization of the envisioned game experience and creating solutions for the direction both parties were heading for.

UI/UX Designer
ALLEA Marketing
septembre 2022 - décembre 2022

● Designed and iteratively implemented the user interface of the login screen, main menu, settings, and the primary gameplay screen.
● Developed a comprehensive game design document, outlining mechanics, game flow, and employer-specific requirements.
● Explored innovative enhancements to the project’s design, proposing viable solutions, and implementations.

Foreman
MiEnergy
Richardson, Saskatchewan, Canada
juin 2022 - septembre 2022

From General Laborer to Lead Installer/Crew Lead to Foreman. I took on a many responsibilities while at this job in a span of 4 months. Developing new ways for non-verbal communication and oral communication, site management, quality assurance, crew management, and as well as doing hands on work to help the project move along towards it's completion.

Éducation

Interactive systems design, Arts And Sciences
University of Saskatchewan
septembre 2019 - décembre 2026